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5e dwarven automatrons6/12/2023 ![]() Damage resistances bludgeoning, piercing, and slashing from nonmagical attacks.Unlike other Atronachs, Flame Atronachs rely on speed, agility, and powerful ranged attacks to dispatch their foes. When idle they often do spins and back flips. They possess horns, pointed ears, three fingers, and two toes.įlame Atronachs float above the ground at all times and when moving they leave a trail of fire behind. Constructed entirely of fire, Flame Atronachs resemble humanoid females wearing black metal armor. I love this character and he’s still really young (60) for a dwarf so that I can retire him if I want and still have him care for the lodge and have a resting place for future adventurers.Flame atronachs are the weakest and most common atronachs. so the bear and other animals don’t always listen. Str is 13, dex 15, con 14, wis 13, int 10 and charisma is 9. He also has a short bow he can use for range. He’s a dual axe wielding beast master with a brown bear he rescued as his companion. My character’s an adult now and has taken over the human family lodge. He would stop by occasionally and drop off a jewel and spend time with the baby or young dwarf. He didn’t want to shame his clan so he dropped off the half human baby at the lodge because they had previously given him shelter and a warm meal in the past. His real father was a dwarf from the local mountains that sold his jewels and basic mining tools in a nearby town, who fell in love with a local human woman in that town. The man and woman that raised him were elderly and taught him the basic ways of hunting and respecting nature. He was orphaned at a human family’s hunting lodge right after being born. I'm sure you will land on a character concept that you love, good luck in your first game! In fact the final combat ended as our Rogue doused the tiger in oil, just as my buffoonish Colonel realised who it was, and I dived through the door in slow motion firing my musket (bursting the tiger into flames) before shouting "Perkins. We were stuck in an amnesia time-loop, and we went to the Feywild and met some beautiful Hags who I had apparently sold my retinue to - they fed me my Batman in a soup and turned my Valet into a tiger (which my character loved to hunt). He had a retinue of three ex-soldiers serving him (a Batman, a Butler and a Valet). Hell, I played a one-shot as a Ranger where I was a retired Lord's Alliance Army Colonel who was on Safari in tan shorts with a pith helmet and a musket that liked to talk people through his family tree. You can have old, slow, strong, hardy Dwarfs in plate armour - you can also have young, dextrous Dwarfs running around as Rangers! Or weird Grave Cleric insane Necromaner-Healer Dwarfs that hunt vampires and never take baths (my previous character that just got killed, RIP). You can't make Dwarf Druids in WoW, so when she started playing D&D she had some pre-existing notion that Dwarf Druids would be odd. She likes to play a healing Druid in World of Warcraft, but Dwarf is her favourite fantasy race. One of my players had a similar question to you when she first started. As a Dwarf, for example, I'd be inspired by Warhammer and Bugman's Rangers - making a crossbow wielding hooded Dwarf Ranger that tracks down orcs and other threats in the forest, before returning back to his outpost for beer! You could be a narcoleptic Gnome Bounty Hunter, or an axe-wielding Half-Orc beserker. The underlying mechanics of any class/background/race combinations are there to help support the character idea you have, not be a stereotype to conform to.Ī 'Ranger' does not need to be an Elven Bowman that spends their time flitting through the forest with a faithful companion. The important thing about character creation in an TTRPG like D&D is that you're not pigeonholed into character creation with a 'choose a class from this list!'.
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