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Axiom verge 2 endings6/11/2023 Indra and Drushka team up after the events of Axiom Verge 2 in favor of their common interests, and it is likely the rest of the Kazakh team in the Emergence became Rusalki along with Indra, despite not trusting her it is unknown if Drushka became a Rusalka. The other Rusalki do not appear to completely trust her, and only appear to tolerate her because Drushka, who they trust, is sided with her. This is further supported by the fact that Ophelia is the only Rusalka with a non-Slavic name, as well as the only Rusalka depicted facing fully front, as opposed to in profile. She is most likely the outsider being discussed in The Outsider and its reply. Additionally, Drushka's appearance, as well as how it changes throughout the game, bears a resemblance to the mechanical appearance of Indra's drone body and seems to be unlike that of a human. This lines up with how the Rusalki travelled through the Breach and Ophelia's usage of a Scry- previously described by Elizabeth Hammond as a device being able to track a Pattermind - in order to locate Trace. ![]() Indra is also mentioned to be a fan of Shakespeare, who is the major source behind the popularity of the name Ophelia.Īfter the main events of the game, in the ending cutscene, Indra teams up with Drushka and makes a plan to head upstream to A'ansur, which they require a Patternmind for. She is able to obtain a humanoid form which, as seen in the ending credits, bears a striking resemblance to Ophelia with the forward facing position, chin shape, expression, as well as hairstyle. Indra ultimately accepts this, and admits she does not feel like the original Indra, but rather something different. Though she attempts to gain her original body back, she isn't able to, and her body is eventually destroyed. After Indra travels to Kiengir, she has her body stolen by the Arm Amashilama and her mind put into her Remote Drone. It is likely Ophelia was once Indra from Axiom Verge 2, due to her strikingly similar appearance to the Rusalka, along with other in-game clues. The good and evil counterparts were too poetic for Shakespeare to ignore, and the same could be said for the creator of Axiom Verge, since it shows Ophelia (as a Rusalka) is questionable in nature. The pair of words, almost homophones (only one emphasis away), make Ophelia great as a literary name, describing the dual nature of a character. Shakespeare chose that name because in Ancient Greek οφέλη (o- phe-læ) means "a great benevolent act" or "gift" (like Theodora ), but sounds close to οφειλή (o-phe- læ), which means "a great debt (or sin) to pay for". This is probably related to the Rusalki being "water machines", as well as the Notes that imply Ophelia speaks Early Modern English. In Shakespeare's Hamlet, Ophelia is a young woman who ultimately goes mad and drowns herself. However, her body is located in the lower right portion of Edin. Ophelia's head can be seen in mid to upper left portions of Ukkin-Na. ![]() ![]() Although she, being a Rusalka, is considered a war machine, she seems to be more akin to a combat medic than a soldier. Unlike Elsenova, Ophelia can speak in plain, unbroken English. However, Trace is able to awaken her at Elsenova's suggestion by activating the Remote Drones. At the start of the game, Ophelia is inert and inactive due to lack of repairs. When Trace nearly succumbs to Athetos' pathogen, Ophelia is somehow able to cure Trace. She has a benevolent demeanor, apologizing to Trace when Elsenova, in her anger, used the nanogates to kill Trace for not agreeing to kill Athetos. Ophelia is the Rusalka who originally came up with the plan to create a clone of Trace in order to combat Athetos.
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